public bool WorldLoad( string fileName ) { EControl worldLoadingWindow = null; //world loading window { worldLoadingWindow = ControlDeclarationManager.Instance.CreateControl( "Gui\\WorldLoadingWindow.gui" ); if( worldLoadingWindow != null ) { worldLoadingWindow.Text = fileName; ScreenControlManager.Instance.Controls.Add( worldLoadingWindow ); } RenderScene(); } //Delete all GameWindow's { ttt: foreach( EControl control in ScreenControlManager.Instance.Controls ) { if( control is GameWindow ) { ScreenControlManager.Instance.Controls.Remove( control ); goto ttt; } } } if( !MapSystemWorld.WorldLoad( WorldSimulationType.Single, fileName ) ) { if( worldLoadingWindow != null ) worldLoadingWindow.SetShouldDetach(); return false; } //Error foreach( EControl control in ScreenControlManager.Instance.Controls ) { if( control is MessageBoxWindow ) return false; } //create game window { ScreenControlManager.Instance.Controls.Clear(); GameWindow gameWindow = null; //Create specific game window if( GameMap.Instance != null ) gameWindow = CreateGameWindowByGameType( GameMap.Instance.GameType ); if( gameWindow == null ) gameWindow = new VHFOSGameWindows(); ScreenControlManager.Instance.Controls.Add( gameWindow ); } if( string.Compare( fileName, "Maps\\Vietheroes\\Map.map", true ) != 0 ) GameMusic.MusicPlay("Sounds\\Vietheroes\\NewLegend.mp3", true); return true; }
void CreateGameWindowForMap() { ScreenControlManager.Instance.Controls.Clear(); GameWindow gameWindow = null; //Create specific game window if( GameMap.Instance != null ) gameWindow = CreateGameWindowByGameType( GameMap.Instance.GameType ); if( gameWindow == null ) gameWindow = new VHFOSGameWindows(); ScreenControlManager.Instance.Controls.Add( gameWindow ); }