Пример #1
0
        private static void DestroySDL(ref IntPtr win, ref IntPtr ren)
        {
            scene.Dispose();

            if (ren != IntPtr.Zero)
            {
                SDL.SDL_DestroyRenderer(ren);
                ren = IntPtr.Zero;
            }

            if (win != IntPtr.Zero)
            {
                SDL.SDL_DestroyWindow(win);
                win = IntPtr.Zero;
            }
            SDL_image.IMG_Quit();
            SDL.SDL_Quit();
        }