private void fon_Paint(object sender, PaintEventArgs e) { foreach (Game_object o in map.getobjets()) { Graphical_object g1 = (Graphical_object)o; e.Graphics.DrawImage(g1.GetImage(), g1.getx(), g1.gety()); } }
private void Form1_Load(object sender, EventArgs e) { const float VEL = 100f; Graphical_object back = new Graphical_object("33.png"); Graphical_object hero = new Graphical_object("37.png"); hero.setX(100); hero.setY(200); map = new Map(); map.addObject(back); map.addObject(hero); }