private void Awake() { rectTransform = GetComponent <Canvas>().GetComponent <RectTransform>(); text = GetComponentInChildren <Text>(); sceneController = Finder.SceneController; gameWonEventChannel = Finder.GameWonEventChannel; }
private void Awake() { gameWonEventChannel = Finder.GameWonEventChannel; successName = "Won Game Success"; }
private void Awake() { gameWonEventChannel = Finder.GameWonEventChannel; successName = "Won Without Dying Success"; }