static public int get_isDrag(IntPtr l) { try { Game.DragScroll self = (Game.DragScroll)checkSelf(l); pushValue(l, self.isDrag); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_isDrag(IntPtr l) { try { Game.DragScroll self = (Game.DragScroll)checkSelf(l); System.Boolean v; checkType(l, 2, out v); self.isDrag = v; return(0); } catch (Exception e) { return(error(l, e)); } }
static public int registDragStart(IntPtr l) { try { Game.DragScroll self = (Game.DragScroll)checkSelf(l); SLua.LuaFunction a1; checkType(l, 2, out a1); self.registDragStart(a1); return(0); } catch (Exception e) { return(error(l, e)); } }
static public int OnEndDrag(IntPtr l) { try { Game.DragScroll self = (Game.DragScroll)checkSelf(l); UnityEngine.EventSystems.PointerEventData a1; checkType(l, 2, out a1); self.OnEndDrag(a1); return(0); } catch (Exception e) { return(error(l, e)); } }