Пример #1
0
        private void Start()
        {
            Canvas canvas = GetComponentInChildren <Canvas>();

            canvas.worldCamera = Camera.current;
            _manager           = FindObjectOfType <WaveSpawner>();
        }
Пример #2
0
        private void Start()
        {
            if (_instance == null)
            {
                _instance = this;
            }

            if (waves.Length > 0)
            {
                foreach (Wave wave in waves)
                {
                    wave.wordSpawner.Load();
                }
            }

            enemyWaveUI = FindObjectOfType <EnemyWaveUI>();
            enemyWaveUI.SetNumberOfWave(waves.Length);
            StartCoroutine(DoSpawnLoop());
        }