Пример #1
0
 private void SwitchSelectedLabel()
 {
     if (selectedLabel.hp <= 0 && damageToInflict == 0)
     {
         if (labelBits.Count != 1)
         {
             labelBits.RemoveAt(0);
             selectedLabel = labelBits[0];
         }
     }
 }
Пример #2
0
        private void SetupGame()
        {
            selectedLabel = labelBits[0];

            TrapSetup();
        }