private void h_dispatchKey() { if (!IsPressed(VirtualKeyStates.Space)) return; if(m_frameCount % 10 != 0) return; Bullet bullet = new Bullet(this) { Position = Player.Position }; bullet.Load(); Actors.Add(bullet); }
public void h_dispatchKey() { if (!IsPressed(VirtualKeyStates.Space)) return; if (m_frameCount % 10 != 0) return; Bullet bullet = new Bullet(this) { Position = Player.Position }; bullet.Load(); Actors.Add(bullet); SoundPlayer lazershot = new SoundPlayer(@"Media\Lazer1.wav"); lazershot.Play(); }