void InitializeSimulations() { particleSystem = new ParticleSimulator(); }
void InitializeSimulations() { particleSystem = new ParticleSimulator(); PerlinNoiseGen = new PerlinNoiseSimulator(); TerrainGen = new TerrainGenerator(); }
void InitializeSimulations() { particleSystem = new ParticleSimulator(); }
void InitializeSimulations() { particleSystem = new ParticleSimulator(); PerlinNoiseGen = new PerlinNoiseSimulator(); TerrainGen = new TerrainGenerator(); }