Пример #1
0
 public InteractObject(InteractNode node, string modelName, bool useCollisionTransform)
     : base(modelName)
 {
     this.interactNode = node;
     this.interactTrigger = new InteractTrigger(this);
     this.useCollisionTransform = true;
 }
Пример #2
0
 public void RemoveInteractable(InteractTrigger trigger)
 {
     int index = interactables.IndexOf(trigger);
     if (index >= 0 && index < interactables.Count)
         interactables.RemoveAt(index);
 }
Пример #3
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 public void AddInteractable(InteractTrigger trigger)
 {
     interactables.Add(trigger);
 }
Пример #4
0
 public InteractObject(InteractNode node, string modelName)
     : base(modelName)
 {
     this.interactNode = node;
     this.interactTrigger = new InteractTrigger(this);
 }