public SaveFileVC(SaveFileVC other) { SimpleVars = new SimpleVariables(other.SimpleVars); Scripts = new Dummy(other.Scripts); PedPool = new PedPool(other.PedPool); Garages = new Dummy(other.Garages); GameLogic = new Dummy(other.GameLogic); Vehicles = new Dummy(other.Vehicles); Objects = new ObjectPool(other.Objects); Paths = new Dummy(other.Paths); Cranes = new Dummy(other.Cranes); Pickups = new Dummy(other.Pickups); PhoneInfo = new Dummy(other.PhoneInfo); RestartPoints = new Dummy(other.RestartPoints); RadarBlips = new Dummy(other.RadarBlips); Zones = new Dummy(other.Zones); Gangs = new Dummy(other.Gangs); CarGenerators = new CarGeneratorData(other.CarGenerators); ParticleObjects = new Dummy(other.ParticleObjects); AudioScriptObjects = new Dummy(other.AudioScriptObjects); ScriptPaths = new Dummy(other.ScriptPaths); PlayerInfo = new Dummy(other.PlayerInfo); Stats = new Stats(other.Stats); SetPieces = new Dummy(other.SetPieces); Streaming = new Dummy(other.Streaming); PedTypeInfo = new Dummy(other.PedTypeInfo); }
public bool Equals(SaveFileVC other) { if (other == null) { return(false); } return(SimpleVars.Equals(other.SimpleVars) && Scripts.Equals(other.Scripts) && PedPool.Equals(other.PedPool) && Garages.Equals(other.Garages) && GameLogic.Equals(other.GameLogic) && Vehicles.Equals(other.Vehicles) && Objects.Equals(other.Objects) && Paths.Equals(other.Paths) && Cranes.Equals(other.Cranes) && Pickups.Equals(other.Pickups) && PhoneInfo.Equals(other.PhoneInfo) && RestartPoints.Equals(other.RestartPoints) && RadarBlips.Equals(other.RadarBlips) && Zones.Equals(other.Zones) && Gangs.Equals(other.Gangs) && CarGenerators.Equals(other.CarGenerators) && ParticleObjects.Equals(other.ParticleObjects) && AudioScriptObjects.Equals(other.AudioScriptObjects) && ScriptPaths.Equals(other.ScriptPaths) && PlayerInfo.Equals(other.PlayerInfo) && Stats.Equals(other.Stats) && SetPieces.Equals(other.SetPieces) && Streaming.Equals(other.Streaming) && PedTypeInfo.Equals(other.PedTypeInfo)); }
public SaveFileVC() { SimpleVars = new SimpleVariables(); Scripts = new Dummy(); PedPool = new PedPool(); Garages = new Dummy(); GameLogic = new Dummy(); Vehicles = new Dummy(); Objects = new ObjectPool(); Paths = new Dummy(); Cranes = new Dummy(); Pickups = new Dummy(); PhoneInfo = new Dummy(); RestartPoints = new Dummy(); RadarBlips = new Dummy(); Zones = new Dummy(); Gangs = new Dummy(); CarGenerators = new CarGeneratorData(); ParticleObjects = new Dummy(); AudioScriptObjects = new Dummy(); ScriptPaths = new Dummy(); PlayerInfo = new Dummy(); Stats = new Stats(); SetPieces = new Dummy(); Streaming = new Dummy(); PedTypeInfo = new Dummy(); }