Пример #1
0
        public static Protocol Decode(Octets content)
        {
			Protocol prtc = null;
            int iType = 0;
            OctetsStream os = new OctetsStream(content);
            OctetsStream data = new OctetsStream();

            try
            {
                os.Begin();
                iType = (int)os.uncompact_uint32();
                os.unmarshal(data);
                os.Commit();

				prtc = Create(iType);
				if (prtc == null)
				{
					prtc = new ProtocolDefault();
				    Debug.Log(string.Format("Protocol type {0} not found", (NetProtocolType)iType));
				}
				else
					prtc.unmarshal(data);
            }
            catch (MarshalException)
            {
                os.Rollback();
                Debug.Log(string.Format("Protocol decode error, type {0}", (NetProtocolType)iType));
                prtc = null;
            }

            return prtc;
        }
Пример #2
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	public new OctetsStream Clone()
    {
		OctetsStream os = new OctetsStream((Octets)base.Clone());
        os.pos = pos;
        os.tranpos = pos;
        return os;
    }
Пример #3
0
 public OctetsStream unmarshal(OctetsStream os)
 {
     int size = (int)os.uncompact_uint32();
     for (int i = 0; i < size; i++)
     {
         Add(os.unmarshal_Octets());
     }
     return os;
 } 
Пример #4
0
 public override OctetsStream unmarshal(OctetsStream os)
 {
     identity = os.unmarshal_Octets();
     userid = os.unmarshal_int();
     algo = os.unmarshal_sbyte();
     response = os.unmarshal_Octets();
     device_info = os.unmarshal_Octets();
     return os;
 }
Пример #5
0
 public override OctetsStream marshal(OctetsStream os)
 {
     os.marshal(identity);
     os.marshal(userid);
     os.marshal(algo);
     os.marshal(response);
     os.marshal(device_info);
     return os;
 }
Пример #6
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        public override OctetsStream marshal(OctetsStream os)
        {
            os.marshal(serverList);
            os.marshal(version);
            os.marshal(versionList);
            os.marshal(serverListLength);
			os.marshal(versionLength);
			os.marshal(versionListLength);
            return os;
        }
Пример #7
0
 public override OctetsStream unmarshal(OctetsStream os)
 {
     serverList = os.unmarshal_Octets();
     version = os.unmarshal_Octets();
     versionList = os.unmarshal_Octets();
     serverListLength = os.unmarshal_uint();
     versionLength = os.unmarshal_uint();
     versionListLength = os.unmarshal_uint();
     return os;
 }
Пример #8
0
 public override OctetsStream marshal(OctetsStream os)
 {
     os.marshal(nonce);
     os.marshal(version);
     os.marshal(res_version);
     os.marshal(edition);
     os.marshal(algo);
     os.marshal(server_time);
     return os;
 }
Пример #9
0
 public override OctetsStream unmarshal(OctetsStream os)
 {
     nonce = os.unmarshal_Octets();
     version = os.unmarshal_uint();
     res_version = os.unmarshal_Octets();
     edition = os.unmarshal_Octets();
     algo = os.unmarshal_sbyte();
     server_time = os.unmarshal_uint();
     return os;
 }
Пример #10
0
 public OctetsStream marshal(OctetsStream os)
 {
     Object[] arry = ToArray();
     os.compact_uint32((uint)arry.Length);
     for (int i = 0; i < arry.Length; i++)
     {
         os.marshal((Octets)arry[i]);
     }             
     return os;
 }
Пример #11
0
	void trySend()
	{
		if (++m_tickcount < 60)
			return;

		m_tickcount = m_tickcount % 60;

		IntPtr addr = TssSdk.tss_get_report_data();

		if(ECGameSession.Instance().IsConnected == false)
			return;

		if (addr != IntPtr.Zero)
		{
			IntPtr anti_data = IntPtr.Zero;
			ushort anti_data_len = 0;
			if (TssSdk.Is64bit())
			{
				short anti_data_len_temp = Marshal.ReadInt16(addr, 0);
				Int64 anti_data_temp = Marshal.ReadInt64(addr, 2);
				anti_data_len = (ushort)anti_data_len_temp;
				anti_data = new IntPtr(anti_data_temp);
			}
			else if (TssSdk.Is32bit())
			{
				short anti_data_len_temp = Marshal.ReadInt16(addr, 0);
				Int64 anti_data_temp = Marshal.ReadInt32(addr, 2);
				anti_data_len = (ushort)anti_data_len_temp;
				anti_data = new IntPtr(anti_data_temp);

			}

			if (anti_data != IntPtr.Zero)
			{
				byte[] data = new byte[anti_data_len];
				Marshal.Copy(anti_data, data, 0, anti_data_len);

				GNET.Common.OctetsStream os = new GNET.Common.OctetsStream();
				os.marshal_long((long)m_roleId);
				os.marshal(data);
				int nProtolNum = 8910;
				CommonData netdata = new CommonData(nProtolNum, os);
				ECGameSession gs = ECGameSession.Instance();
				gs.SendNetData(netdata);

				TssSdk.tss_del_report_data(addr);
			}
		}

	}
Пример #12
0
		public override OctetsStream unmarshal(OctetsStream os)
		{
            m_os = os;
            return null;
		}
Пример #13
0
	public bool OnPrtc_Challenge(OctetsStream os)
	{
		try
        {
            Challenge prtc = new Challenge();
            prtc.unmarshal(os);
            Debug.Log(string.Format("On protocol using C#: {0}", (NetProtocolType)Challenge.PROTOCOL_TYPE));

			//检查版本
			{
				LuaDLL.lua_getglobal(wLua.L.L, "OnChallengeCheckVersion");
				LuaDLL.lua_pushinteger(wLua.L.L, (Int32)prtc.version);
				LuaStatic.addGameObject2Lua(wLua.L.L, prtc.res_version, "Octets");
				if (wLua.L.PCall(2, 1))
				{
					Boolean bCheckSucc = LuaDLL.lua_toboolean(wLua.L.L, -1);
					LuaDLL.lua_pop(wLua.L.L, 1);

					if (!bCheckSucc)
					{
						return false;
					}
				}
				else
				{
					String errInfo = LuaDLL.lua_tostring(wLua.L.L, -1);
					LuaDLL.lua_pop(wLua.L.L, 1);
					Debug.LogWarning("OnChallengeCheckVersion failed: " + errInfo);
				}
			}

            //HMAC_MD5Hash hmac_md5 = new HMAC_MD5Hash();
            Octets id = new Octets(UserName);
            Octets pwd = new Octets(Password);

            Response p = new Response();

//             {
//                 MD5Hash md5 = new MD5Hash();
//                 md5.Update(id);
//                 md5.Update(pwd);
//                 md5.Final(Nonce);
//                 hmac_md5.SetParameter(Nonce);
// 
//                 hmac_md5.Update(prtc.nonce);
//                 p.identity = id;
//                 p.userid = 0;
//                 p.algo = prtc.algo;
//                 hmac_md5.Final(p.response);
//             }

            //使用token登录
            {
                p.identity = id;
                p.userid = 0;
                p.algo = prtc.algo;
                p.response = pwd;
                Nonce = pwd;
            }


            string strInfo = ECGame.GenerateDeviceInfo();
            p.device_info.setString(strInfo);
            SendNetData(p);
        }
		catch (Exception e)
		{
			Debug.Log(e.ToString());
		}

		return true;
	}
Пример #14
0
 public CommonData(int iType, OctetsStream os)
     : base(iType, 65536, 1)
 {
     m_os = os;
 }
Пример #15
0
		public override OctetsStream marshal(OctetsStream os)
		{
            os.push_bytes(m_os.buffer(), m_os.size());
			return os;
		}
Пример #16
0
	    internal bool Send(Protocol protocol)
	    {
            bool osempty = (os.Count == 0);
		    lock(ilock)
		    {
			    OctetsStream o = new OctetsStream();
			    protocol.Encode(o);
			    if (protocol.SizePolicy(o.size()))
			    {
					//增加低延迟模式的处理
					if(obuffer.size () == 0 && os.Count == 0 && Output(o))
					{
						if(assoc_io != null && assoc_io.channel != null)
						{
							//直接发送数据
                            try
                            {
                                int sentcount = assoc_io.channel.Send(obuffer.buffer(), obuffer.size(), SocketFlags.None);
                                if (sentcount > 0)
                                {
                                    obuffer.erase(0, sentcount);
                                    return true;
                                }
                            }
                            catch (Exception e)
                            {
                                obuffer.clear();
                                UnityEngine.Debug.LogWarning(e.StackTrace);
                                UnityEngine.Debug.LogWarning(e.Message);
                            }
						}
					}
					else
					{
					    os.AddLast(o);
	                    if (osempty)
	                    {
	                        osempty = false;
	                    }
					    need_wakeup = true;
					}


				    return true;
			    }                
		    }
		    return false;
	    }
Пример #17
0
        public override OctetsStream unmarshal(OctetsStream os)
        {

            return os;
        }
Пример #18
0
 public static OctetsStream wrap(Octets o)
 {
     OctetsStream os = new OctetsStream();
     os.swap(o);
     return os;
 }
Пример #19
0
    public static int ReadProtocol(IntPtr L)
    {
        if (proto_br == null)
        {
            UnityEngine.Debug.LogError("proto_br == null");
            return 0;
        }

        int type = proto_br.ReadInt32();
        int datalen = proto_br.ReadInt32();
        byte[] data = proto_br.ReadBytes(datalen);

        OctetsStream os = new OctetsStream();
        os.replace(data);
        GNET.CommonData proto = new GNET.CommonData(type, os);

        LuaStatic.addGameObject2Lua(L, proto, "userdata");
        LuaDLL.lua_pushinteger(L, type);
        return 2;
    }
Пример #20
0
		public Octets Encode ()
		{
			OctetsStream os = new OctetsStream ();
			Encode(os);
			return os;
		}
Пример #21
0
    public static int ReportProtocolRecord(IntPtr L)
    {
        string path = EntryPoint.Instance.AssetsPath + "/protocol.dat";
        FileStream fs = File.Open(path, FileMode.Open, FileAccess.Read);
        if (fs == null)
        {
            LuaDLL.lua_pushnil(L);
            return 1;
        }
        BinaryReader br = new BinaryReader(fs);
        br.ReadInt32();
		br.ReadSingle();
		br.ReadSingle();
		br.ReadSingle();
        br.ReadSingle();
        br.ReadSingle();
        br.ReadSingle();
        int framecount = 0;
        StringBuilder sb = new StringBuilder(100000000);

        while (true)
        {
            int rc_type = br.ReadInt32();
            if (rc_type == 0)
            {
                if (fs.Position != fs.Length)
                    Debug.LogError("wrong proto file");
                break;
            }
            else if (rc_type == 1)
            {
                int type = br.ReadInt32();
                int datalen = br.ReadInt32();
                byte[] data = br.ReadBytes(datalen);
                float protime = br.ReadSingle();

                OctetsStream os = new OctetsStream();
                os.replace(data);
                GNET.CommonData proto = new GNET.CommonData(type, os);

                if (type == 34)
                {
                    Octets oc = proto.GetData().unmarshal_Octets();
                    MemoryStream mms = new MemoryStream(oc.buffer(), 0, oc.size());
                    BinaryReader br2 = new BinaryReader(mms);
                    UInt16 cmd_type = br2.ReadUInt16();
                    sb.Append(string.Format("    cmd = {0} time = {1}", cmd_type, (int)(protime * 1000)));
                    sb.Append("\r\n");
                }
                else
                {
                    if (type == 502)
                    {
                        sb.Append(string.Format("    ds = {0} time = {1}", proto.GetData().unmarshal_ushort(), (int)(protime * 1000)));
                        sb.Append("\r\n");
                    }
                    else
                    {
                        sb.Append(string.Format("    pro = {0} time = {1}", type, (int)(protime * 1000)));
                        sb.Append("\r\n");
                    }
                }
            }
            else if (rc_type == 2)
            {
                float frametime = br.ReadSingle();
                sb.Append(string.Format("frame {0} time = {1}", framecount++, (int)(frametime * 1000)));
                sb.Append("\r\n");
            }
            else if (rc_type == 3)
            {
                br.ReadSingle();
                br.ReadSingle();
                br.ReadSingle();
            }
            else
            {
                br.ReadSingle();
                br.ReadSingle();
                br.ReadSingle();
                br.ReadSingle();
                br.ReadSingle();
                br.ReadSingle();
            }
        }

        File.WriteAllText(EntryPoint.Instance.AssetsPath + "/protolog.txt", sb.ToString());
        return 0;
    }
Пример #22
0
		public override OctetsStream unmarshal(OctetsStream os)
		{
			code = os.unmarshal_sbyte();
			return os;
		}
Пример #23
0
 public override OctetsStream marshal(OctetsStream os)
 {
     os.marshal(roleid);
     os.marshal(localsid);
     return os;
 }
Пример #24
0
        internal void Encode(OctetsStream os)
        {
			os.compact_uint32((uint)getProtocolType()).marshal(new OctetsStream().marshal(this));
        }
Пример #25
0
		public override OctetsStream marshal(OctetsStream os)
		{
			os.marshal(data);
			return os;
		}
Пример #26
0
 public abstract OctetsStream unmarshal(OctetsStream os);
Пример #27
0
		public override OctetsStream unmarshal(OctetsStream os)
		{
			data = os.unmarshal_Octets();
			localsid = os.unmarshal_uint();
			return os;
		}
Пример #28
0
	public bool OnPrtc_KeyExchange(OctetsStream os)
	{
		KeyExchange prtc = new KeyExchange();
		prtc.unmarshal(os);

		Debug.Log(string.Format("On protocol using C#: {0}", (NetProtocolType)KeyExchange.PROTOCOL_TYPE));

		//Octets outKey = new Octets();
		//ECGameSession GameSession = ECGameSession.Instance();
		//outKey = GenerateKey(Nonce, prtc.nonce, outKey);
		//NetMan.SetOSecurity(NetMan.GetSession(), "ARCFOURSECURITY", outKey);
		GNET.Common.Security.Security random = GNET.Common.Security.Security.Create("RANDOM");
		random.Update(prtc.nonce.resize(16));
		Octets inKey = new Octets();
		inKey = GenerateKey(Nonce, prtc.nonce, inKey);
        NetMan.SetISecurity(NetMan.GetSession(), "DECOMPRESSSECURITY", inKey);
		SendNetData(prtc);

		return true;
	}
Пример #29
0
 public override OctetsStream unmarshal(OctetsStream os)
 {
     roleid = os.unmarshal_long();
     localsid = os.unmarshal_uint();
     return os;
 }
Пример #30
0
		public override OctetsStream unmarshal(OctetsStream os)
		{
			nonce = os.unmarshal_Octets();
			return os;
		}