public static void NewGMData(string dynastyName, string yearName, string emperorName) { GMControll.Init(); Inist = new GMData(dynastyName, yearName, emperorName); Inist.Initializer(); isInited = true; }
public static void Load() { Debug.Log("Load:" + savePath); string json = File.ReadAllText(savePath + "/game.save"); JsonSerializer serializer = new JsonSerializer(); StringReader sr = new StringReader(json); GMControll.Init(); Inist = serializer.Deserialize(new JsonTextReader(sr), typeof(GMData)) as GMData; Inist.Initializer(); isInited = true; Debug.Log("GMData Load"); }