Пример #1
0
 public static Offset <GoldInfo> CreateGoldInfo(FlatBufferBuilder builder,
                                                int id             = 0,
                                                int price_hc       = 0,
                                                int base_gold      = 0,
                                                int level_inc_gold = 0,
                                                int rate_2         = 0,
                                                int rate_3         = 0,
                                                int rate_10        = 0)
 {
     builder.StartObject(7);
     GoldInfo.AddRate10(builder, rate_10);
     GoldInfo.AddRate3(builder, rate_3);
     GoldInfo.AddRate2(builder, rate_2);
     GoldInfo.AddLevelIncGold(builder, level_inc_gold);
     GoldInfo.AddBaseGold(builder, base_gold);
     GoldInfo.AddPriceHc(builder, price_hc);
     GoldInfo.AddId(builder, id);
     return(GoldInfo.EndGoldInfo(builder));
 }
Пример #2
0
 public static GoldInfo GetRootAsGoldInfo(ByteBuffer _bb, GoldInfo obj)
 {
     return(obj.__init(_bb.GetInt(_bb.Position) + _bb.Position, _bb));
 }
Пример #3
0
 public GoldInfo GetGold(GoldInfo obj, int j)
 {
     int o = __offset(20); return(o != 0 ? obj.__init(__indirect(__vector(o) + j * 4), bb) : null);
 }