public static void DisablePause() { GameSys.Pause( false ); //UIHelpGuide1P.Pause( false ); //UIHelpGuide2P.Pause( false ); //SoundManager.PauseAll( false, 0x1000 ); }
public static void TogglePause() { GameSys.Pause( !pauseFlag ); Debug.Log( "TogglePause" ); }
public static void EnablePause() { GameSys.Pause( true ); //UIHelpGuide1P.Pause( true ); //UIHelpGuide2P.Pause( true ); //SoundManager.PauseAll( true, 0x1000 ); }