Пример #1
0
        void parseAnimEffectInfo(StreamReader dataStream, GfxSkill skill)
        {
            GfxSkillEffect newSkillEffect = skill.addSkillEffect();
            string         line;

            while (!dataStream.EndOfStream)
            {
                line = dataStream.ReadLine();
                // Ignore comments & blanks
                if (!(line.Length == 0 || line.Substring(0, 2) == "//"))
                {
                    string delim      = "\t";
                    string spaceDelim = " ";
                    line = line.TrimStart(spaceDelim.ToCharArray());
                    line = line.TrimEnd(spaceDelim.ToCharArray());
                    string strline = line.Trim(delim.ToCharArray());
                    if (strline == "}")
                    {
                        // Finished emitter
                        break;
                    }
                    else
                    {
                        // Attribute
                        parseAnimEffectInfoAttrib(strline, newSkillEffect);
                    }
                }
            }
        }
Пример #2
0
    void addSkillEffect()
    {
        showSkill();
        GUILayout.BeginHorizontal("box");
        GUILayout.Label("EffectName");
        mEffectName = EditorGUILayout.TextField(mEffectName);
        GUILayout.EndHorizontal();

        GUILayout.BeginHorizontal("box");
        GUILayout.Label("AttachPoint");
        mLocatorNameIndex = EditorGUILayout.Popup(mLocatorNameIndex, LocatorNames.ToArray());
        //mAttachPoint = EditorGUILayout.TextField(mAttachPoint);
        GUILayout.EndHorizontal();

        GUILayout.BeginHorizontal("box");
        if (GUILayout.Button("OK"))
        {
            GFX.GfxSkillEffect newSkillEffect = mSkill.addSkillEffect();
            newSkillEffect.setParameter("EffectTemplateName", mEffectName);
            if (LocatorNames[mLocatorNameIndex] == "none")
            {
                newSkillEffect.setParameter("AttachPoint", "");
            }
            else
            {
                newSkillEffect.setParameter("AttachPoint", LocatorNames[mLocatorNameIndex]);
            }

            refreshSkillEffectList();
            lastEffectIndex = 0;
            if (skillIndex != 0)
            {
                stat = GUI_STATUS.CHECKING;
            }
            else
            {
                stat = GUI_STATUS.NONE;
            }
        }

        if (GUILayout.Button("Cancel"))
        {
            lastEffectIndex = 0;
            if (skillIndex != 0)
            {
                stat = GUI_STATUS.CHECKING;
            }
            else
            {
                stat = GUI_STATUS.NONE;
            }
        }
        GUILayout.EndHorizontal();
    }