public void picClothes_Click(object sender, EventArgs e) { if (!IsDark) { HideThoughts(); PlayerThinking("Nicely folded clothes. Nice."); ClickedItem = new Item("Clothes", null, null, null, null, true, false, null); ucBasicItems clothesControl = new ucBasicItems(ClickedItem, User, this); this.roomPanel.Controls.Add(clothesControl); clothesControl.Show(); clothesControl.BringToFront(); } }
public void picBriefcase_Click(object sender, EventArgs e) { if (!IsDark) { HideThoughts(); PlayerThinking("Very fancy briefcase. Good for putting things in."); ClickedItem = Repository.Briefcase; ucBasicItems briefcaseControl = new ucBasicItems(ClickedItem, User, this); this.roomPanel.Controls.Add(briefcaseControl); briefcaseControl.Show(); briefcaseControl.BringToFront(); } }