public virtual void SetBB(BlackBoard bb) { _bb = bb; if (null != _preCondition) { _preCondition.SetBB(bb); } }
public override void SetBB(BlackBoard bb) { base.SetBB(bb); if (null != _preCondition) { _preCondition.SetBB(bb); } }
public override void SetBB(BlackBoard bb) { base.SetBB(bb); if (GetCurChildCount() > 0) { ForEach(node => { node.SetBB(bb); return(true); }); } }
public GBehaviorTree() { _bb = new BlackBoard(); _root = null; }