GetConnectedBlocks() публичный Метод

Returns a list of all Blocks connected to this one.
public GetConnectedBlocks ( ) : List
Результат List
        protected virtual void DrawWindow(int windowId)
        {
            Block     block     = windowBlockMap[windowId];
            Flowchart flowchart = block.GetFlowchart();

            // Select block when node is clicked
            if (Event.current.button == 0 &&
                Event.current.type == EventType.MouseDown &&
                !mouseOverVariables)
            {
                // Check if might be start of a window drag
                if (Event.current.button == 0 &&
                    Event.current.alt == false)
                {
                    dragWindowId        = windowId;
                    startDragPosition.x = block.nodeRect.x;
                    startDragPosition.y = block.nodeRect.y;
                }

                if (windowId < windowBlockMap.Count)
                {
                    Undo.RecordObject(flowchart, "Select");

                    SelectBlock(flowchart, block);

                    GUIUtility.keyboardControl = 0;                     // Fix for textarea not refeshing (change focus)
                }
            }

            bool selected = (flowchart.selectedBlock == block);

            GUIStyle nodeStyleCopy = new GUIStyle(nodeStyle);

            if (block.eventHandler != null)
            {
                nodeStyleCopy.normal.background = selected ? FungusEditorResources.texEventNodeOn : FungusEditorResources.texEventNodeOff;
            }
            else
            {
                // Count the number of unique connections (excluding self references)
                List <Block> uniqueList      = new List <Block>();
                List <Block> connectedBlocks = block.GetConnectedBlocks();
                foreach (Block connectedBlock in connectedBlocks)
                {
                    if (connectedBlock == block ||
                        uniqueList.Contains(connectedBlock))
                    {
                        continue;
                    }
                    uniqueList.Add(connectedBlock);
                }

                if (uniqueList.Count > 1)
                {
                    nodeStyleCopy.normal.background = selected ? FungusEditorResources.texChoiceNodeOn : FungusEditorResources.texChoiceNodeOff;
                }
                else
                {
                    nodeStyleCopy.normal.background = selected ? FungusEditorResources.texProcessNodeOn : FungusEditorResources.texProcessNodeOff;
                }
            }

            nodeStyleCopy.normal.textColor = Color.black;

            // Make sure node is wide enough to fit the node name text
            float width = nodeStyleCopy.CalcSize(new GUIContent(block.blockName)).x;

            block.nodeRect.width = Mathf.Max(block.nodeRect.width, width);

            GUI.backgroundColor = Color.white;
            GUILayout.Box(block.blockName, nodeStyleCopy, GUILayout.Width(block.nodeRect.width), GUILayout.Height(block.nodeRect.height));

            if (block.eventHandler != null)
            {
                string handlerLabel            = "";
                EventHandlerInfoAttribute info = EventHandlerEditor.GetEventHandlerInfo(block.eventHandler.GetType());
                if (info != null)
                {
                    handlerLabel = "<" + info.EventHandlerName + "> ";
                }

                string handlerSummary = block.eventHandler.GetSummary();
                if (handlerSummary.Length > 0)
                {
                    handlerLabel += handlerSummary;
                }

                GUIStyle handlerStyle = new GUIStyle(EditorStyles.helpBox);
                handlerStyle.wordWrap      = true;
                handlerStyle.margin.top    = 0;
                handlerStyle.margin.bottom = 0;
                GUILayout.Label(handlerLabel, handlerStyle);

                // Move connection marker down below handler description
                float height = 44 + handlerStyle.CalcHeight(new GUIContent(handlerLabel), block.nodeRect.width);
                block.nodeRect.height = height;
            }

            if (block.description.Length > 0)
            {
                GUIStyle descriptionStyle = new GUIStyle(EditorStyles.whiteLabel);
                descriptionStyle.wordWrap = true;
                GUILayout.Label(block.description, descriptionStyle);
            }

            if (Event.current.type == EventType.ContextClick)
            {
                GenericMenu menu = new GenericMenu();

                menu.AddItem(new GUIContent("Duplicate"), false, DuplicateBlock, block);
                menu.AddItem(new GUIContent("Delete"), false, DeleteBlock, block);

                menu.ShowAsContext();
            }
        }