public static void SetData() { if (_dataCaches == null && LuaEnv.isLoadLuaCfg) { long startTime = DateTime.Now.Ticks; Dictionary <int, int[]> dic = LuaEnv.SharedLuaEnv.Global.Get <Dictionary <int, int[]> >("DataFashionStar"); if (dic == null) { LuaEnv.SharedLuaEnv.DoString("DataFashionStar = require 'Lua/Config/DataFashionStar'"); dic = LuaEnv.SharedLuaEnv.Global.Get <Dictionary <int, int[]> >("DataFashionStar"); } if (dic != null) { _dataCaches = new Dictionary <int, DeclareFashionStar>(10); foreach (var item in dic) { DeclareFashionStar tmp = new DeclareFashionStar(); tmp.AddAttribute = CfgStringLua.Get(item.Value[0]); tmp.BlessnumLimit = item.Value[1]; tmp.BlessnumMax = item.Value[2]; tmp.BlessnumMin = item.Value[3]; tmp.GenderClass = item.Value[4]; tmp.Layer = item.Value[5]; tmp.Name = CfgStringLua.Get(item.Value[6]); tmp.Notice = item.Value[7]; tmp.PanelShowId = item.Value[8]; tmp.QNameColor = CfgStringLua.Get(item.Value[9]); tmp.UpItem = CfgStringLua.Get(item.Value[10]); tmp.UpNumMax = item.Value[11]; tmp.UpNumMin = item.Value[12]; tmp.UpProbability = item.Value[13]; _dataCaches.Add(item.Key, tmp); } } Record(startTime, DateTime.Now.Ticks, "FashionStar"); } if (_dataCaches == null && _fillDataCallBack != null) { if (_dataCaches == null) { long startTime = DateTime.Now.Ticks; _dataCaches = new Dictionary <int, DeclareFashionStar>(10); _fillDataCallBack(_dataCaches); Record(startTime, DateTime.Now.Ticks, "FashionStar"); } } }
public static void Convert(Dictionary <int, DeclareFashionStar> data) { if (data == null) { return; } data.Clear(); data.Add(1, DeclareFashionStar.Create(StringDefines.Key_18543, 5, 5, 1, 1, 1, StringDefines.Key_18544, 0, 5002, StringDefines.Key_18545, StringDefines.Key_18546, 1, 1, 500)); data.Add(2, DeclareFashionStar.Create(StringDefines.Key_18547, 60, 6, 2, 1, 2, StringDefines.Key_18548, 0, 5002, StringDefines.Key_18545, StringDefines.Key_18549, 10, 5, 400)); data.Add(3, DeclareFashionStar.Create(StringDefines.Key_18550, 140, 7, 2, 1, 3, StringDefines.Key_18551, 0, 5002, StringDefines.Key_18545, StringDefines.Key_18549, 20, 10, 300)); data.Add(4, DeclareFashionStar.Create(StringDefines.Key_18552, 296, 8, 3, 1, 4, StringDefines.Key_18553, 1, 5002, StringDefines.Key_18545, StringDefines.Key_18554, 37, 23, 200)); data.Add(5, DeclareFashionStar.Create(StringDefines.Key_18555, 696, 8, 3, 1, 5, StringDefines.Key_18556, 1, 5002, StringDefines.Key_18545, StringDefines.Key_18554, 87, 56, 200)); data.Add(6, DeclareFashionStar.Create(StringDefines.Key_18557, 900, 9, 4, 2, 6, StringDefines.Key_18558, 1, 5002, StringDefines.Key_18545, StringDefines.Key_18559, 100, 62, 200)); data.Add(7, DeclareFashionStar.Create(StringDefines.Key_18560, 2200, 20, 8, 2, 7, StringDefines.Key_18561, 1, 5002, StringDefines.Key_18545, StringDefines.Key_18559, 110, 68, 100)); data.Add(8, DeclareFashionStar.Create(StringDefines.Key_18562, 2662, 22, 10, 3, 8, StringDefines.Key_18563, 1, 5002, StringDefines.Key_18545, StringDefines.Key_18559, 121, 75, 50)); data.Add(9, DeclareFashionStar.Create(StringDefines.Key_18564, 2926, 22, 10, 3, 9, StringDefines.Key_18565, 1, 5002, StringDefines.Key_18545, StringDefines.Key_18566, 133, 82, 40)); data.Add(10, DeclareFashionStar.Create(StringDefines.Key_18567, 3504, 24, 12, 3, 10, StringDefines.Key_18568, 1, 5002, StringDefines.Key_18545, StringDefines.Key_18566, 146, 90, 30)); }
public static DeclareFashionStar Create(string in_addAttribute, int in_blessnum_limit, int in_blessnum_max, int in_blessnum_min, int in_genderClass, int in_layer, string in_name, int in_notice, int in_panel_show_id, string in_q_name_color, string in_up_item, int in_up_num_max, int in_up_num_min, int in_up_probability) { DeclareFashionStar tmp = new DeclareFashionStar(); tmp._addAttribute = in_addAttribute; tmp._blessnum_limit = in_blessnum_limit; tmp._blessnum_max = in_blessnum_max; tmp._blessnum_min = in_blessnum_min; tmp._genderClass = in_genderClass; tmp._layer = in_layer; tmp._name = in_name; tmp._notice = in_notice; tmp._panel_show_id = in_panel_show_id; tmp._q_name_color = in_q_name_color; tmp._up_item = in_up_item; tmp._up_num_max = in_up_num_max; tmp._up_num_min = in_up_num_min; tmp._up_probability = in_up_probability; return(tmp); }