Пример #1
0
        public bool Remove(FunapiTimer timer)
        {
            if (list_.Remove(timer))
            {
                if (debug != null)
                {
                    debug.LogDebug("[Timer] '{0}' deleted.", timer.name);
                }
                return(true);
            }

            return(false);
        }
Пример #2
0
        public void Add(FunapiTimer timer, bool removeOld = false)
        {
            if (timer == null)
            {
                return;
            }

            if (removeOld && list_.Exists(timer.name))
            {
                list_.Remove(timer.name);
            }

            list_.Add(timer);

            if (debug != null)
            {
                debug.LogDebug("[Timer] {0}", timer.ToString());
            }
        }