Пример #1
0
        public override float GetElementHeight(GUIContent label, Facade <T> element, fiGraphMetadata metadata)
        {
            float height = 0;

            if (string.IsNullOrEmpty(label.text) == false || TypeOptions.Types.Length > 1)
            {
                height = LabelHeight;
            }

            var anim = metadata.GetMetadata <fiAnimationMetadata>();

            if (anim.IsAnimating)
            {
                return(height + anim.AnimationHeight);
            }

            if (element == null)
            {
                element = new Facade <T>();
            }


            if (element.InstanceType == null)
            {
                element.InstanceType = TypeOptions.Types[0];
            }

            InspectedType inspectedType = InspectedType.Get(element.InstanceType);

            var serializer        = (BaseSerializer)fiSingletons.Get(fiInstalledSerializerManager.DefaultMetadata.SerializerType);
            var deserializationOp = new ListSerializationOperator()
            {
                SerializedObjects = element.ObjectReferences
            };

            var properties = inspectedType.GetProperties(InspectedMemberFilters.InspectableMembers);

            for (int i = 0; i < properties.Count; ++i)
            {
                InspectedProperty property = properties[i];

                object propertyValue = DeserializeProperty(serializer, deserializationOp, property, element);

                height += fiEditorGUI.EditPropertyHeightDirect(property, propertyValue, metadata.Enter(property.Name));
                height += SplitterHeight;
            }

            return(height);
        }
Пример #2
0
        public override Facade <T> Edit(Rect region, GUIContent label, Facade <T> element, fiGraphMetadata metadata)
        {
            if (element == null)
            {
                element = new Facade <T>();
            }

            if (element.InstanceType == null)
            {
                element.InstanceType = TypeOptions.Types[0];
            }

            bool changedTypes;

            DrawHeader(ref region, label, element, out changedTypes);

            var facadeMembers    = new Dictionary <string, string>();
            var facadeReferences = new List <UnityObject>();

            InspectedType inspectedType = InspectedType.Get(element.InstanceType);

            var serializer        = (BaseSerializer)fiSingletons.Get(fiInstalledSerializerManager.DefaultMetadata.SerializerType);
            var deserializationOp = new ListSerializationOperator()
            {
                SerializedObjects = element.ObjectReferences
            };
            var serializationOp = new ListSerializationOperator()
            {
                SerializedObjects = facadeReferences
            };

            float usedHeight = 0;

            var anim = metadata.GetMetadata <fiAnimationMetadata>();

            if (anim.IsAnimating)
            {
                fiEditorGUI.BeginFadeGroupHeight(LabelHeight, ref region, anim.AnimationHeight);
                fiEditorUtility.RepaintAllEditors();
            }

            var properties = inspectedType.GetProperties(InspectedMemberFilters.InspectableMembers);

            for (int i = 0; i < properties.Count; ++i)
            {
                InspectedProperty property = properties[i];

                object propertyValue = DeserializeProperty(serializer, deserializationOp, property, element);

                float height = fiEditorGUI.EditPropertyHeightDirect(property, propertyValue, metadata.Enter(property.Name));

                Rect propertyRect = region;
                propertyRect.height = height;
                region.y           += height;
                region.y           += SplitterHeight;

                usedHeight += height + SplitterHeight;

                object updatedValue = fiEditorGUI.EditPropertyDirect(propertyRect, property, propertyValue, metadata.Enter(property.Name));

                string data;
                if (TrySerializeProperty(serializer, serializationOp, property, updatedValue, out data))
                {
                    facadeMembers[property.Name] = data;
                }
            }

            if (anim.IsAnimating)
            {
                fiEditorGUI.EndFadeGroup();
            }

            element.FacadeMembers    = facadeMembers;
            element.ObjectReferences = facadeReferences;

            if (changedTypes && anim.UpdateHeight(usedHeight))
            {
                fiEditorUtility.RepaintAllEditors();
            }

            return(element);
        }