/// <summary>
 /// Deprecated Method for adding a new object to the Territories EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddToTerritories(TerritoryEntity territoryEntity)
 {
     base.AddObject("Territories", territoryEntity);
 }
 /// <summary>
 /// Create a new TerritoryEntity object.
 /// </summary>
 /// <param name="id">Initial value of the Id property.</param>
 /// <param name="description">Initial value of the Description property.</param>
 /// <param name="isActive">Initial value of the IsActive property.</param>
 public static TerritoryEntity CreateTerritoryEntity(global::System.Int32 id, global::System.String description, global::System.Boolean isActive)
 {
     TerritoryEntity territoryEntity = new TerritoryEntity();
     territoryEntity.Id = id;
     territoryEntity.Description = description;
     territoryEntity.IsActive = isActive;
     return territoryEntity;
 }