public void move_first_1() { node1.MoveToFront(); // No change, but I don't want it blowing up either theChain.ShouldHaveTheSameElementsAs(node1, node2, node3); }
public void move_first_3() { node3.MoveToFront(); theChain.ShouldHaveTheSameElementsAs(node3, node1, node2); }