public void Awake() { modDetails = new FrogtownModDetails("com.frogtown.healinghelper") { description = "Turns you into a healing drone when you die, instead of spectating.", githubAuthor = "ToyDragon", githubRepo = "ROR2ModHealingHelper", thunderstoreFullName = "ToyDragon-HealingHelpers" }; FrogtownShared.RegisterMod(modDetails); On.RoR2.Stage.FixedUpdate += (orig, instance) => { StageFixedUpdatePrefix(instance); orig(instance); }; On.RoR2.CharacterMaster.OnBodyDeath += (orig, instance) => { orig(instance); CharacterMasterOnBodyDeathPostfix(instance); }; On.RoR2.Run.Start += (orig, instance) => { orig(instance); RunStartPostfix(); }; On.RoR2.Stage.RespawnCharacter += (orig, instance, characterMaster) => { StageRespawnCharacterPrefix(characterMaster); orig(instance, characterMaster); }; }
public void Awake() { modDetails = new FrogtownModDetails("com.frogtown.chatcheats") { description = "Adds the /change_char and /give_item chat commands.", githubAuthor = "ToyDragon", githubRepo = "ROR2ModChatCommandCheats", thunderstoreFullName = "ToyDragon-CheatingChatCommands", OnGUI = OnSettingsGUI }; FrogtownShared.RegisterMod(modDetails); FrogtownShared.AddChatCommand("change_char", OnCharCommand); FrogtownShared.AddChatCommand("give_item", OnGiveCommand); FrogtownShared.AddChatCommand("remove_item", OnRemoveCommand); FrogtownShared.AddChatCommand("clear_items", OnClearItemsCommand); itemsByTier = new List <ItemIndex>(); foreach (var itemIndex in ItemCatalog.allItems) { itemsByTier.Add(itemIndex); } itemsByTier.Sort((a, b) => { var definitionA = ItemCatalog.GetItemDef(a); var definitionB = ItemCatalog.GetItemDef(b); return(definitionA.tier.CompareTo(definitionB.tier)); }); }
public void Awake() { modDetails = new FrogtownModDetails("com.frogtown.characterrandomizer") { description = "Switches the characters of everyone in the party randomly every stage.", githubAuthor = "ToyDragon", githubRepo = "ROR2ModCharacterRandomizer", thunderstoreFullName = "ToyDragon-CharacterRandomizer", }; FrogtownShared.RegisterMod(modDetails); On.RoR2.Stage.RespawnCharacter += (orig, instance, characterMaster) => { StageRespawnCharacterPrefix(characterMaster); orig(instance, characterMaster); }; }
public void Awake() { modDetails = new FrogtownModDetails("com.frogtown.engineerfixes") { description = "Allows turret kills to drop lunar coins, and turret damage count in score card.", githubAuthor = "ToyDragon", githubRepo = "ROR2ModEngineerLunarCoinFix", thunderstoreFullName = "ToyDragon-EngineerLunarCoinsFix", }; modDetails.OnlyContainsBugFixesOrUIChangesThatArentContriversial(); FrogtownShared.RegisterMod(modDetails); On.RoR2.HealthComponent.TakeDamage += (orig, instance, damageInfo) => { HealthComponentTakeDamagePrefix(damageInfo); orig(instance, damageInfo); HealthComponentTakeDamagePostfix(damageInfo); }; }