Пример #1
0
 public Frog(float x, float y) : base(Sprites.frog, x, y, 8, 8)
 {
     squishCooldown = maxSquishCooldown;
     tounge         = new Tounge(this, 0, 0, new Vector2(0, 0));
 }
Пример #2
0
 public BadFrog(float x, float y) : base(Sprites.badFrog, x, y, 8, 8)
 {
     squishCooldown = maxSquishCooldown;
     tounge         = new Tounge(this, 0, 0, new Vector2(0, 0));
     teamCount++;
 }