Пример #1
0
        private void btnPrim6_Click(object sender, EventArgs e)
        {
            FrmDesign objDesign = new FrmDesign();

            this.Close();
            objDesign.btnCaculGeometry_Click(null, new EventArgs());
        }
Пример #2
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        private void btnFourBefore_Click(object sender, EventArgs e)
        {
            FrmDesign objDesign = new FrmDesign();

            this.Visible = false;//隐藏当前窗体
            objDesign.btnMaterialSelect_Click(null, new EventArgs());
        }
Пример #3
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        };//模数数组


        private void btnFourNext_Click(object sender, EventArgs e)
        {
            FrmDesign objDesign = new FrmDesign();

            this.Visible = false;                                    //隐藏当前窗体
            this.btnCalculateFour_Click(null, e);                    //调用确定按钮
            objDesign.btnCaculGeometry_Click(null, new EventArgs()); //调用主窗体打开窗体4
        }
Пример #4
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        double inPower, ration, inRevo, effic, outTor, outRevo, inTor, ka, loadScale;//定义变量接收窗体1传过来的值(输入功率、速比、转速、效率、输出扭矩、输出转速、输入扭矩,ka,不均匀系数)

        //public static FrmOne objOne ;
        private void btnPrimStep_Click(object sender, EventArgs e)//上一步
        {
            FrmDesign obj = new FrmDesign();

            this.Close();//隐藏当前窗体
            //this.Dispose();//无法访问已释放的对象
            obj.btnModifyPara_Click(null, new EventArgs());
            //Timer fa = new Timer();
            //fa.Stop();
        }
Пример #5
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        //public static FrmThree objThree = null;
        private void btnNextStep_Click(object sender, EventArgs e)//下一步
        {
            FrmDesign objD = new FrmDesign();

            this.Visible = false;                          //隐藏当前窗体
            //调用确定按钮事件===
            this.btnCaculate_Click(null, new EventArgs()); //实现传值、

            //调用主窗体按钮事件启动窗体3
            objD.btnMaterialSelect_Click(null, e);

            //string s1 = Common.PassValues.sunMaterial;
            //string s2 = Common.PassValues.planMaterial;
            //string s3 = Common.PassValues.innMaterial;
            //PassDatas(s1, s2, s3);
        }
Пример #6
0
        //public static FrmTwo objTwo = null;
        private void btnNextStep_Click(object sender, EventArgs e)
        {
            FrmDesign objD = new FrmDesign();

            try
            {
                CaculateVal();//调用确定按钮代码
                //委托传递参数值(传递给第二步窗体)
                //    msgSender(inputPower, speedRatio, inputRevolo, drivenEfficient, outputTorque, outRevolo, inputTorque, KA);

                this.Hide();
                objD.btnCaculGearNum_Click(null, new EventArgs());//调用主窗体事件创建子窗体2==

                /*ShowDialog()方法创建的窗体对象是个模式对话框,
                 * 前一个窗体不关闭后一个窗体不能进行任何操作,show()和showdialog()方法区别参见百度*/

                //激发事件传递窗体1的值
                PassData1(inputPower, inputRevolo, speedRatio, drivenEfficient, inputTorque, outRevolo, outputTorque, KA, loadXishu);
                //传递窗体3的值

                int    plantaryNum = Common.PassValues.plantaryNum;
                double za          = Common.PassValues.za;
                double zb          = Common.PassValues.zb;
                double zc          = Common.PassValues.zc;
                double reRation    = Common.PassValues.reRation;    //实际减速比
                string rationGap   = Common.PassValues.rationGap;   //减速比误差
                //实际输出转速和实际输出扭矩(计算)
                double outRevoReal = Common.PassValues.outRevoReal; //实际输出转速
                double outTorReal  = Common.PassValues.outTorReal;  //实际输出扭矩
                PassData(plantaryNum, za, zb, zc, reRation, rationGap, outTorReal, outRevoReal);
                //传递窗体3的值
                string s1 = Common.PassValues.sunMaterial;
                string s2 = Common.PassValues.planMaterial;
                string s3 = Common.PassValues.innMaterial;
                PassDatas(s1, s2, s3);
                double v1 = Common.PassValues.faiD;
                double v2 = Common.PassValues.contactXY;
                double v3 = Common.PassValues.Tac;
                double v4 = Common.PassValues.a;
                double v5 = Common.PassValues.kc;
                double v6 = Common.PassValues.k;
                double v7 = Common.PassValues.u;
                double v8 = Common.PassValues.m;
                passData4(v1, v2, v3, v4, v5, v6, v7, v8);
                double β   = 0.00;
                double aN  = Common.PassValues.anone;
                double a   = Common.PassValues.a;
                double xa  = Common.PassValues.Xa;
                double xb  = Common.PassValues.Xb;
                double xc  = Common.PassValues.Xc;
                double d1  = Common.PassValues.d1;
                double d2  = Common.PassValues.d2;
                double d3  = Common.PassValues.d3;
                double da1 = Common.PassValues.da1;
                double da2 = Common.PassValues.da2;
                double da3 = Common.PassValues.da3;
                passData5(β, aN, a, xa, xb, xc, d1, d3, d2, da1, da3, da2);
                double c1 = Common.PassValues.contactA;
                double c2 = Common.PassValues.contactXY;
                double c3 = Common.PassValues.aBendVal;
                double c4 = Common.PassValues.cBendVal;
                double c5 = Common.PassValues.xyBenda;
                double c6 = Common.PassValues.xyBendc;
                passData6(c1, c2, c3, c4, c5, c6);
            }
            catch (Exception ex)
            {
                throw ex;
            }
        }