/// <inheritdoc cref="Mathfs.Max(Vector4)"/> [MethodImpl(INLINE)] public static float Max(this Vector4 v) => Mathfs.Max(v);
public static float Max(this Vector4 v) => Mathfs.Max(v.x, v.y, v.z, v.w);
public static float Max(this Vector2 v) => Mathfs.Max(v.x, v.y);
public static float Max(this Vector3 v) => Mathfs.Max(v.x, v.y, v.z);
public static float AtLeast(this float v, float min) => Mathfs.Max(v, min);