void Control_PlayerPhone_Loaded(object sender, RoutedEventArgs e) { _vm_Player = (VM_Player)LayoutRoot.DataContext; _vm_Player.Visual = this; PlayerStateChanged(_vm_Player); _vm_Player.SubscribeToChange(() => _vm_Player.State, PlayerStateChanged); }
void Control_PlayerPhone_Loaded(object sender, RoutedEventArgs e) { _vm_Player = (VM_Player)LayoutRoot.DataContext; _vm_Player.Visual = this; PlayerStateChanged(_vm_Player); _vm_Player.SubscribeToChange(() => _vm_Player.State, PlayerStateChanged); }