Пример #1
0
 //TODO: Validate
 /// <inheritdoc />
 public MovementBlockData_Vanilla(ObjectUpdateFlags_Vanilla updateFlags, MovementInfo_Vanilla moveInfo, float[] movementSpeeds, SplineInfo_Vanilla splineInformation, CorpseInfo_Vanilla deadMovementInformation, uint highGuid, uint unk1, PackedGuid fullGuid, uint transportTime)
 {
     UpdateFlags             = updateFlags;
     MoveInfo                = moveInfo;
     MovementSpeeds          = movementSpeeds;
     SplineInformation       = splineInformation;
     DeadMovementInformation = deadMovementInformation;
     HighGuid                = highGuid;
     Unk1          = unk1;
     FullGuid      = fullGuid;
     TransportTime = transportTime;
 }
Пример #2
0
 /// <inheritdoc />
 public CustomMovePacketProxy_Vanilla(NetworkOperationCode opCode, MovementInfo_Vanilla moveInfo)
 {
     OpCode   = opCode;
     MoveInfo = moveInfo;
 }