//TODO: Validate /// <inheritdoc /> public MovementBlockData_Vanilla(ObjectUpdateFlags_Vanilla updateFlags, MovementInfo_Vanilla moveInfo, float[] movementSpeeds, SplineInfo_Vanilla splineInformation, CorpseInfo_Vanilla deadMovementInformation, uint highGuid, uint unk1, PackedGuid fullGuid, uint transportTime) { UpdateFlags = updateFlags; MoveInfo = moveInfo; MovementSpeeds = movementSpeeds; SplineInformation = splineInformation; DeadMovementInformation = deadMovementInformation; HighGuid = highGuid; Unk1 = unk1; FullGuid = fullGuid; TransportTime = transportTime; }
/// <inheritdoc /> public CustomMovePacketProxy_Vanilla(NetworkOperationCode opCode, MovementInfo_Vanilla moveInfo) { OpCode = opCode; MoveInfo = moveInfo; }