public AreaEntryData(AreaEntryData a) { AreaName = a.AreaName; AreaSize = a.AreaSize; Id = a.Id; NewPlayerXPos = a.NewPlayerXPos; NewPlayerYPos = a.NewPlayerYPos; SecurityLevel = a.SecurityLevel; Warpholes = a.Warpholes; Structures = a.Structures; FloatyAreaObjects = a.FloatyAreaObjects; Ships = a.Ships; }
public SystemEntryData(AreaEntryData areaData) : base(areaData) { Planets = new List <PlanetData_SystemView>(); Moons = new List <MoonData_SystemView>(); Ports = new List <PortData_SystemView>(); }
public PlanetEntryData(AreaEntryData a) : base(a) { }
public PortEntryData(AreaEntryData areaData) : base(areaData) { Ships = new List <PortShipData>(); }