public void listen(string host, int port, int backlog) { CListener client_listener = new CListener(); client_listener.callback_on_newclient += on_new_client; client_listener.start(host, port, backlog); }
public void Listen(string _host, int _port, int _backlog) { Console.WriteLine(this + " Listen({0}, {1}, {2})", _host, _port, _backlog); this.clientListener = new CListener(); this.clientListener.onAcceptNewClient += OnAcceptProcess; this.clientListener.Start(_host, _port, _backlog); }
public void listen(string host, int port, int backlog) { CListener client_listener = new CListener(); client_listener.callback_on_newclient += on_new_client; client_listener.start(host, port, backlog); // heartbeat. //byte check_interval = 10; //this.usermanager.start_heartbeat_checking(check_interval, check_interval); }
public void Listen(string host, int port, int backlog) { this.client_listener = new CListener(); this.client_listener.callback_on_newClient += on_new_client; this.client_listener.start(host, port, backlog); }