private void PruneCache()
        {
            if (memoryInfoGraph != null)
                memoryInfoGraph.Dispose();

            if (fpsInfoGraph != null)
                fpsInfoGraph.Dispose();

            memoryInfoGraph = new MemoryInfoGraph();
            fpsInfoGraph = new FpsInfoGraph();
            frameHasConsoleLog.Clear();
            frameSceneName.Clear();
        }
 private void InitSystemInfoGraph()
 {
     if (VerticalSliceDatabase.isInitialized && fpsInfoGraph == null)
     {
         memoryInfoGraph = new MemoryInfoGraph();
         fpsInfoGraph = new FpsInfoGraph();
     }
 }