override public void Stop() { _isStop = true; for (int i = 0, count = _lst.Count; i < count; ++i) { TweenBase t = _lst[i]; t.Stop(); } }
void DoStop() { if (IsEnd()) { return; } if (_final == null) { return; } if (_final.IsStop()) { return; } _final.Stop(); Object.Destroy(this); }