static int Init(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); Framework.LuaMgr obj = (Framework.LuaMgr)ToLua.CheckObject <Framework.LuaMgr>(L, 1); obj.Init(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int DoFile(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); Framework.LuaMgr obj = (Framework.LuaMgr)ToLua.CheckObject <Framework.LuaMgr>(L, 1); string arg0 = ToLua.CheckString(L, 2); obj.DoFile(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int CallLuaModuleMethod(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); Framework.LuaMgr obj = (Framework.LuaMgr)ToLua.CheckObject <Framework.LuaMgr>(L, 1); string arg0 = ToLua.CheckString(L, 2); object[] arg1 = ToLua.ToParamsObject(L, 3, count - 2); obj.CallLuaModuleMethod(arg0, arg1); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int Init(IntPtr L) { #if UNITY_EDITOR ToluaProfiler.AddCallRecord("Framework.LuaMgr.Init"); #endif try { ToLua.CheckArgsCount(L, 1); Framework.LuaMgr obj = (Framework.LuaMgr)ToLua.CheckObject <Framework.LuaMgr>(L, 1); obj.Init(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int DoFile(IntPtr L) { #if UNITY_EDITOR ToluaProfiler.AddCallRecord("Framework.LuaMgr.DoFile"); #endif try { ToLua.CheckArgsCount(L, 2); Framework.LuaMgr obj = (Framework.LuaMgr)ToLua.CheckObject <Framework.LuaMgr>(L, 1); string arg0 = ToLua.CheckString(L, 2); obj.DoFile(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int CallLuaModuleMethod(IntPtr L) { #if UNITY_EDITOR ToluaProfiler.AddCallRecord("Framework.LuaMgr.CallLuaModuleMethod"); #endif try { int count = LuaDLL.lua_gettop(L); Framework.LuaMgr obj = (Framework.LuaMgr)ToLua.CheckObject <Framework.LuaMgr>(L, 1); string arg0 = ToLua.CheckString(L, 2); object[] arg1 = ToLua.ToParamsObject(L, 3, count - 2); obj.CallLuaModuleMethod(arg0, arg1); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int get_RequirePathList(IntPtr L) { #if UNITY_EDITOR ToluaProfiler.AddCallRecord("Framework.LuaMgr.RequirePathList"); #endif object o = null; try { o = ToLua.ToObject(L, 1); Framework.LuaMgr obj = (Framework.LuaMgr)o; System.Collections.Generic.List<string> ret = obj.RequirePathList; ToLua.PushSealed(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index RequirePathList on a nil value"); } }