void OnConvertRuntimeFormat() { _blendMotions.Clear(); foreach (var childMotion in _blendTree.children) { var blendMotion = new EasyBlendMotion( childMotion.motion, childMotion.position); _blendMotions.Add(blendMotion); } }
public Map(EasyAnimationState state, EasyBlendMotion blend) { _state = state; _blend = blend; }