public override void OnRead(RiftClient From)
        {
            if(From.Acct == null || From.Rm == null)
                return;

            string Name = From.Rm.GetObject<CharactersMgr>().GetRandomName();

            ISerializablePacket Packet = new ISerializablePacket();
            Packet.Opcode = (int)Opcodes.LobbyCharacterRandomNameResponse;
            Packet.AddField(1, EPacketFieldType.ByteArray, Name);
            From.SendSerialized(Packet);
        }
Пример #2
0
        public bool Build(Character Char)
        {
            if (Char == null)
                return false;

            if (Field1 == null)
                Field1 = new List<ISerializablePacket>();

            GUID = Char.CharacterId;
            Field4 = 1001;

            ISerializablePacket UnkPck = new ISerializablePacket();
            UnkPck.Opcode = 0x0259;
            UnkPck.AddField(3, EPacketFieldType.Raw4Bytes, (float)50.0f);

            SetCharacterInformation(Char);
            SetCharacterStats(Char);
            SetPosition(Char.Info.MapID, Char.Info.MapName, Char.Info.Position);

            AddPacketToList(0x026B);
            AddPacketToList(0x025A);
            AddPacketToList(0x026E);
            AddPacketToList(0x0272);
            AddPacketToList(0x0289);
            AddPacketToList(0x028A);

            // Another Social Junk ?
            ISerializablePacket UnkPck5 = new ISerializablePacket();
            UnkPck5.Opcode = 0x028F;
            ISerializablePacket UnkPck5Pck = new ISerializablePacket();
            UnkPck5Pck.Opcode = 0x0354;
            UnkPck5Pck.AddField(0, EPacketFieldType.Unsigned7BitEncoded, (long)2);
            UnkPck5.AddField(4, EPacketFieldType.Packet, UnkPck5Pck);
            Field1.Add(UnkPck5);

            AddPacketToList(0x033A);
            AddPacketToList(0x08A2);
            AddPacketToList(0x08FC);
            AddPacketToList(0x0F41);
            AddPacketToList(0x0F45);

            return true;
        }
        public override void OnRead(RiftClient From)
        {
            Log.Success("Authentification", "Email = " + Email + " SessionTicket = " + SessionTicket);

            long Char = MapServer.Maps.GetConnecting(Email);

            if (Char == 0)
            {
                Log.Error("Authentification", "Not authentified email : " + Email);
                From.Disconnect();
                return;
            }

            From.Acct = MapServer.Accounts.GetAccountByUsername(Email);

            if (From.Acct == null)
            {
                Log.Error("Authentification", "Not valid account :" + Email);
                From.Disconnect();
                return;
            }

            From.Character = MapServer.Characters.GetCharacter(Char);

            if (From.Acct == null)
            {
                Log.Error("Authentification", "Not valid character :" + Char);
                From.Disconnect();
                return;
            }

            WorldAuthenticationResponse Rp = new WorldAuthenticationResponse();
            Rp.AddField(0, EPacketFieldType.True, (bool)true);
            From.SendSerialized(Rp);

            CacheTemplate[] Tmps = MapServer.World.GetTemplates();
            foreach (CacheTemplate Tmp in Tmps)
                From.SendSerialized(WorldMgr.BuildCache(Tmp.CacheID, Tmp.CacheType, Tmp));

            CacheData[] Dts = MapServer.World.GetDatas();
            foreach (CacheData Tmp in Dts)
                From.SendSerialized(WorldMgr.BuildCache(Tmp.CacheID, Tmp.CacheType, Tmp));

            WorldCacheUpdated Updated = new WorldCacheUpdated();
            Updated.GUID = Char;
            From.SendSerialized(Updated);

            /////////////////////////////////////////////////////////////////////
            // Send Inventory
            /////////////////////////////////////////////////////////////////////

            WorldEntityUpdate Update = new WorldEntityUpdate();
            Update.AddField(6, EPacketFieldType.Raw8Bytes, (long)Char);
            From.SendSerialized(Update);

            //////////////////////////////////////////////////////////////////////

            ISerializablePacket Packet1 = new ISerializablePacket();
            Packet1.Opcode = 0x03F6;
            Packet1.AddField(0, EPacketFieldType.Raw4Bytes, new byte[4] { 0x20, 0xB1, 0x59, 0x41 });
            Packet1.AddField(1, EPacketFieldType.ByteArray, new byte[] { 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
                                                                             00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
                                                                             00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00 });

            byte[] UnkGuid = new byte[8] { 0xCB, 0x34, 0x3D, 0x94, 0x23, 0x04, 0xCC, 0x01 };
            Packet1.AddField(2, EPacketFieldType.Raw8Bytes, UnkGuid);
            From.SendSerialized(Packet1);

            ISerializablePacket Packet2 = new ISerializablePacket();
            Packet2.Opcode = 0x02E9;
            Packet2.AddField(0, EPacketFieldType.List, new List<long>() { 3605869292 });
            From.SendSerialized(Packet2);

            ISerializablePacket Packet3 = new ISerializablePacket();
            Packet3.Opcode = 0x2D7F;
            From.SendSerialized(Packet3);

            /********************************************/

            WorldZoneInfo ZoneInfo = new WorldZoneInfo();
            ZoneInfo.ZoneFileName = "Mathosia1";
            ZoneInfo.Description = MapServer.World.GetText(290412351);
            ZoneInfo.DisplayName = MapServer.World.GetText(1647389394);
            From.SendSerialized(ZoneInfo);

            WorldStartingPosition StartPosition = new WorldStartingPosition();
            StartPosition.MapName = "guardian_map";
            From.SendSerialized(StartPosition);

            WorldPositionExtra ExtraPosition = new WorldPositionExtra();
            ExtraPosition.MapName = "guardian_map";

            ISerializablePacket Extra = new ISerializablePacket();
            Extra.Opcode = (long)Opcodes.WorldStartingPositionExtra;
            Extra.AddField(0, EPacketFieldType.Packet, ExtraPosition);
            From.SendSerialized(Extra);
        }
 public override void OnRead(RiftClient From)
 {
     Log.Info("WorldCanConnect", "Connecting...");
     ISerializablePacket Packet = new ISerializablePacket();
     Packet.Opcode = 0x1E9A;
     Packet.AddField(1, EPacketFieldType.True, false);
     From.SendSerialized(Packet);
 }
        public override void OnRead(RiftClient From)
        {
            if (From.Acct == null || From.Rm == null)
                return;

            CharactersMgr Mgr = From.Rm.GetObject<CharactersMgr>();
            if (Mgr.GetCharactersCount(From.Acct.Id) >= 6)
            {
                From.Disconnect();
                return;
            }

            ISerializablePacket Response = new ISerializablePacket();
            Response.Opcode = (int)Opcodes.LobbyCharacterCreateResponse;
            if (Mgr.CharacterExist(Name))
                Response.AddField(0, EPacketFieldType.Unsigned7BitEncoded, (long)CharacterCreateResponses.INVALID_NAME);
            else
            {
                Character Char = new Character();
                Char.AccountId = From.Acct.Id;
                Char.CharacterName = Name;
                Char.Email = From.Acct.Email;

                Char.Info = new CharacterInfo();
                Char.Info.Class = Class;
                Char.Info.CustomPacket = this.CharacterCustom;
                Char.Info.Level = Mgr.StartingLevel;
                Char.Info.Race = Race;
                Char.Info.Sex = Sex;

                long CharacterID = Mgr.AddCharacter(Char);

                Response.AddField(0, EPacketFieldType.Unsigned7BitEncoded, (long)CharacterCreateResponses.CREATE_OK);
                From.JustCreatedCharacter = CharacterID;
            }

            From.SendSerialized(Response);
        }
Пример #6
0
        public override void OnRead(RiftClient From)
        {
            Log.Info("WorldMapLoaded", "Map loaded for : " + From.Character.CharacterName);
            long CharacterId = From.Character.CharacterId;

            {
                WorldTemplateUpdate Update = new WorldTemplateUpdate();
                Update.GUID = CharacterId;
                Update.Field1 = new byte[]
                {
                    0xEB,0x04,0x4F,0x1F,0x02,0x5F,0x17,0x07,0x90,0x01,0x07,0xAE,0x05,0x9E,0x02,0x00,0x9F,
                    0x12,0x1C,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xDF,0x12,0x24,
                    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xD0,
                    0x05,0xD8,0x05,0x07,0xC1,0x1E,0x57,0xF5,0x05,0x07,0x07
                };
                From.SendSerialized(Update);
            }

            {
                ISerializablePacket Packet = new ISerializablePacket();
                Packet.Opcode = 0x1973;
                From.SendSerialized(Packet);
            }

            {
                ISerializablePacket Packet = new ISerializablePacket();
                Packet.Opcode = 0x1E7F;
                Packet.AddField(0, EPacketFieldType.False, false);
                Packet.AddField(1, EPacketFieldType.False, false);
                Packet.AddField(2, EPacketFieldType.False, false);

                Packet.AddField(3, EPacketFieldType.List, new List<ISerializablePacket>());

                Packet.AddField(4, EPacketFieldType.Unsigned7BitEncoded, (long)3);
                Packet.AddField(5, EPacketFieldType.Unsigned7BitEncoded, (long)30);

                Packet.AddField(6, EPacketFieldType.False, false);

                Packet.AddField(7, EPacketFieldType.List, new List<long>());
                Packet.AddField(8, EPacketFieldType.List, new List<long>());
                From.SendSerialized(Packet);
            }

            {
                WorldChannelJoinned Channel = new WorldChannelJoinned();
                Channel.ChannelName = "Niveau 1-9";
                Channel.CharacterName = From.Character.CharacterName;
                Channel.Field2 = 5;
                From.SendSerialized(Channel);
            }

            {
                WorldChannelJoinned Channel = new WorldChannelJoinned();
                Channel.ChannelName = "Mathosia";
                Channel.CharacterName = From.Character.CharacterName;
                Channel.Field2 = 2;
                From.SendSerialized(Channel);
            }

            {
                WorldTemplateUpdate Update = new WorldTemplateUpdate();
                Update.GUID = CharacterId;
                Update.Field1 = new byte[]
                {
                    0xEB,0x04,0x4F,0x1F,0x02,0x5F,0x17,0x07,0xE7,0x02,0xBB,0x99,0x01,0x4E,0xA0,0x1F,0x1A,0x02,0x07,0x56,0xA0,0x1F,0x1A,0x02,0x07,0x58,0xA0,0x1F,0x1A,0x02,0x07,0x5E,0xA0,0x1F,0x19,0x07,0x60,0xA0,0x1F,0x19,0x07,0x66,0xA0,0x1F,0x19,0x07,0x70,0xA0,0x1F,0x1A,0x02,0x07,0xEA,0xBA,0xC9,0x65,0xA0,0x1F,0x19,0x07,0xAC,0xBA,0xEE,0x78,0xA0,0x1F,0x1A,0x02,0x07,0xA0,0x8C,0x88,0x9C,0x01,0xA0,0x1F,0x19,0x07,0x90,0xD6,0xBA,0x88,0x02,0xA0,0x1F,0x1A,0x02,0x07,0xD8,0xD2,0x84,0xAA,0x02,0xA0,0x1F,0x1A,0x02,0x07,0x9E,0x83,0x90,0x87,0x03,0xA0,0x1F,0x1A,0x02,0x07,0x8C,0xE7,0xF5,0x8E,0x03,0xA0,0x1F,0x1A,0x02,0x07,0x86,0xDE,0x9D,0xE9,0x03,0xA0,0x1F,0x19,0x07,0xF6,0xD4,0xCE,0xF4,0x03,0xA0,0x1F,0x1A,0x02,0x07,0xE2,0xA8,0xF2,0x8A,0x04,0xA0,0x1F,0x1A,0x02,0x07,0xD2,0x92,0xCB,0xB3,0x05,0xA0,0x1F,0x19,0x07,0xE0,0xFD,0xF3,0x92,0x06,0xA0,0x1F,0x1A,0x02,0x07,0xE6,0xB7,0xF4,0x94,0x06,0xA0,0x1F,0x1A,0x02,0x07,0xAE,0xBA,0xFD,0xC6,0x06,0xA0,0x1F,0x1A,0x02,0x07,0xB6,0xA5,0xF2,0x8C,0x07,0xA0,0x1F,0x19,0x07,0xC2,0xE4,0xA7,0x9A,0x07,0xA0,0x1F,0x1A,0x02,0x07,0xDE,0x9A,0xE4,0xCA,0x07,0xA0,0x1F,0x19,0x07,0xEC,0xF9,0xF1,0xDF,0x07,0xA0,0x1F,0x1A,0x02,0x07,0xA4,0xDE,0xC0,0xB1,0x08,0xA0,0x1F,0x1A,0x02,0x07,0xE8,0xCE,0xFA,0x81,0x09,0xA0,0x1F,0x1A,0x02,0x07,0x94,0xB1,0xA8,0xBB,0x09,0xA0,0x1F,0x1A,0x02,0x07,0x8A,0x95,0x8E,0xC8,0x09,0xA0,0x1F,0x1A,0x02,0x07,0xD8,0xF7,0xF3,0xFD,0x09,0xA0,0x1F,0x1A,0x02,0x07,0xFA,0xF1,0xE0,0xBA,0x0A,0xA0,0x1F,0x1A,0x02,0x07,0xCE,0xDA,0xE7,0xEE,0x0B,0xA0,0x1F,0x19,0x07,0xF6,0xA2,0x94,0xC1,0x0C,0xA0,0x1F,0x1A,0x02,0x07,0xE2,0xD0,0xE6,0xD0,0x0C,0xA0,0x1F,0x1A,0x02,0x07,0x88,0xFD,0xC2,0xD6,0x0D,0xA0,0x1F,0x1A,0x02,0x07,0x8C,0xA8,0xAA,0xF8,0x0D,0xA0,0x1F,0x19,0x07,0x88,0xBF,0x82,0xFE,0x0E,0xA0,0x1F,0x1A,0x02,0x07,0xBA,0xC4,0xB6,0x90,0x0F,0xA0,0x1F,0x1A,0x02,0x07,0xE7,0x03,0xBB,0x05,0x0A,0xAF,0x02,0x01,0x07,0x90,0x01,0x07,0x94,0x05,0xE7,0x05,0xBB,0x21,0x02,0xBF,0x1B,0x24,0xDF,0x92,0xC3,0x45,0x2C,0xC8,0x23,0xCF,0x7D,0x3C,0x82,0x9B,0xBB,0x22,0x97,0x04,0x90,0x1C,0x04,0x9B,0xEC,0x3E,0x73,0x07,0x07,0x04,0xBF,0x1B,0x24,0xEB,0x36,0xDE,0x44,0x2C,0x33,0x45,0x7A,0x77,0x32,0x15,0x3C,0x82,0x9B,0xBB,0x22,0x97,0x04,0x90,0x1C,0x04,0x5F,0x2D,0x02,0x4F,0x07,0x07,0x0A,0xBF,0x1B,0x24,0x87,0xD4,0x3F,0x5B,0x3A,0x02,0x97,0x04,0x90,0x1C,0x04,0x1E,0x3B,0xD5,0x2D,0x07,0x07,0x0E,0xBF,0x1B,0x24,0x62,0x00,0xDB,0x11,0x3C,0x6F,0x69,0x28,0x59,0x97,0x04,0x90,0x1C,0x04,0x7F,0xC2,0xC0,0x7C,0x07,0x07,0x10,0xBF,0x1B,0x24,0x9A,0x41,0xDC,0x01,0x3C,0x6F,0x69,0x28,0x59,0x97,0x04,0x90,0x1C,0x04,0x5E,0x8B,0x6F,0x26,0x07,0x07,0x12,0xBF,0x1B,0x24,0x9E,0xFC,0x62,0x77,0x3C,0x82,0x9B,0xBB,0x22,0x97,0x04,0x90,0x1C,0x04,0xB7,0x94,0xB3,0x29,0x07,0x07,0x16,0xBF,0x1B,0x24,0x48,0xF1,0xD4,0x0D,0x32,0x14,0x3C,0x6F,0x69,0x28,0x59,0x97,0x04,0x90,0x1C,0x04,0x8A,0x09,0x42,0x17,0x07,0x07,0x2E,0xBF,0x1B,0x24,0xE6,0x82,0x84,0x33,0x3C,0xB3,0xCD,0x6F,0x6A,0x97,0x04,0x90,0x1C,0x04,0x53,0x58,0x26,0x30,0x07,0x07,0x9F,0x06,0x57,0xA9,0x0E,0x02,0x03,0x2A,0xE8,0x07,0x41,0x07,0xDF,0x06,0x57,0x94,0x0E,0x07,0xD7,0x07,0xC2,0x05,0x12,0x05,0xDF,0x05,0x93,0x07,0x06,0xC6,0x01,0x14,0x14,0x1A,0x14,0x12,0x00,0x14,0x14,0x14,0x14,0x14,0x02,0x16,0x1A,0x00,0x00,0x00,0x00,0x8C,0x02,0x00,0x00,0x00,0x00,0x00,0x14,0x00,0x00,0x00,0x00,0x02,0x00,0x00,0xCC,0x0B,0xD0,0x0F,0xC8,0x01,0x14,0x04,0x00,0x00,0x14,0x00,0x00,0x00,0xC8,0x01,0xC8,0x01,0x00,0x00,0x06,0x00,0xC8,0x01,0x00,0x00,0x00,0x00,0x00,0xC8,0x01,0x00,0x00,0x00,0x14,0x00,0x14,0x00,0x00,0xD0,0x0F,0x00,0x00,0x00,0x06,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xB4,0x01,0x00,0x00,0x00,0xC8,0x01,0xC8,0x01,0xC8,0x01,0xC8,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xC8,0x01,0x00,0x00,0x00,0xDF,0x06,0x93,0x07,0x06,0xC6,0x01,0x14,0x14,0x1A,0x14,0x12,0x00,0x14,0x14,0x14,0x14,0x14,0x02,0x16,0x1A,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x14,0x00,0x00,0x00,0x00,0x02,0x00,0x00,0xCC,0x0B,0xD0,0x0F,0xC8,0x01,0x14,0x04,0x00,0x00,0x14,0x00,0x00,0x00,0xC8,0x01,0xC8,0x01,0x00,0x00,0x06,0x00,0xC8,0x01,0x00,0x00,0x00,0x00,0x00,0xC8,0x01,0x00,0x00,0x00,0x14,0x00,0x14,0x00,0x00,0xD0,0x0F,0x00,0x00,0x00,0x06,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xB4,0x01,0x00,0x00,0x00,0xC8,0x01,0xC8,0x01,0xC8,0x01,0xC8,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xC8,0x01,0x00,0x00,0x00,0x07,0xDA,0x01,0x0F,0xE4,0x01,0x82,0x86,0x19,0x66,0x07,0xAE,0x05,0x97,0x04,0xF4,0x05,0x0C,0x00,0x00,0x00,0x00,0x1C,0x00,0x00,0x00,0x00,0x07,0x9F,0x1E,0x97,0x02,0xB6,0x0E,0x01,0xDF,0x01,0xD7,0x01,0x90,0x1C,0x07,0x90,0x1C,0x07,0x90,0x1C,0x07,0x07,0xB6,0x0E,0xDF,0x01,0xD7,0x01,0x90,0x1C,0x07,0x90,0x1C,0x07,0x90,0x1C,0x07,0x07,0xB6,0x0E,0xDF,0x01,0xD7,0x01,0x90,0x1C,0x07,0x90,0x1C,0x07,0x90,0x1C,0x07,0x07,0xB6,0x0E,0xDF,0x01,0xD7,0x01,0x90,0x1C,0x07,0x90,0x1C,0x07,0x90,0x1C,0x07,0x07,0x07,0xC1,0x1E,0x57,0xF5,0x05,0x0F,0x1F,0x0A,0x01,0x5F,0x0B,0x84,0x9A,0xCC,0xE1,0x0C,0x07,0x4F,0x1F,0x0A,0x01,0x5F,0x0B,0x1E,0x07,0x07,0x9F,0x07,0x2B,0x06,0x08,0x18,0x04,0x02,0x07
                };
                From.SendSerialized(Update);
            }

            // Character Information
            {
                PacketInStream Entity = new PacketInStream(MapServer.BuildPlayer, MapServer.BuildPlayer.Length);
                WorldEntityUpdate Update = PacketProcessor.ReadPacket(ref Entity) as WorldEntityUpdate;
                if(Update.Build(From.Character))
                    From.SendSerialized(Update);
            }

            WorldServerMOTD Motd = new WorldServerMOTD();
            Motd.Text = "Welcome to Strawberry-Pr0jcts RiftEMU for patch 1.2";
            From.SendSerialized(Motd);
        }