static bool Bench() { Mandelbrot m = new Mandelbrot(); Julia j = new Julia(-0.62, 0.41); double mResult = m.Render(); double jResult = j.Render(); return(true); }
public double Test() { Mandelbrot m = new Mandelbrot(); Julia j = new Julia(-0.62, 0.41); double mResult = m.Render(); double jResult = j.Render(); return(mResult + jResult); }
public static void Main() { Mandelbrot m = new Mandelbrot(); Julia j = new Julia(-0.62, 0.41); // DateTime begin = DateTime.Now; double mres = m.Render(); double jres = j.Render(); // DateTime end = DateTime.Now; // Console.Write("Mandelbrot:{0} Julia:{1} takes {2} ms", mres, jres, (end - begin).TotalMilliseconds); Console.Write("Mandelbrot:"); Console.Write(mres); Console.Write(" Julia:"); Console.Write(jres); // Don't print the amount of milliseconds, because adding this type // of nondeterminism makes it hard to verify the program's // correctness by its output. // Console.Write(" takes "); // Console.Write((end - begin).TotalMilliseconds); // Console.Write(" ms"); Console.WriteLine(); }
static bool Bench() { Mandelbrot m = new Mandelbrot(); Julia j = new Julia(-0.62, 0.41); double mResult = m.Render(); double jResult = j.Render(); return true; }