Пример #1
0
        /// <summary>
        /// 初始化Pattern
        /// </summary>
        public void Init()
        {
            try
            {
                UserPattern usserPattern = null;

                for (int i = 1; i <= Global.PatternNumber; i++)
                {
                    //判断Pattern是否启用
                    if (IniFile.IniReadValue("Pattern" + i, "Enabled", Global.ProductSettingPath) == "1")
                    {
                        usserPattern = new UserPattern();
                        usserPattern.SetGbText("Pattern" + i);
                        usserPattern.SetPattern();
                        this.listPattern.Add(usserPattern);
                        this.flpPattern.Controls.Add(usserPattern);
                    }
                    else
                    {
                        break;
                    }
                }
            }
            catch (Exception ex)
            {
                Log.WriterExceptionLog(ex.ToString());
            }
        }
Пример #2
0
        private void cbbPatternNumber_SelectedIndexChanged(object sender, EventArgs e)
        {
            int patternNumber = Convert.ToInt32(this.cbbPatternNumber.SelectedItem);

            //此时需要减少Pattern
            if (this.listPattern.Count > patternNumber)
            {
                for (int i = this.listPattern.Count - 1; i >= 0; i--)
                {
                    if ((i + 1) > patternNumber)
                    {
                        //从界面上移除
                        if (this.flpPattern.Contains(this.listPattern[i]))
                        {
                            this.flpPattern.Controls.Remove(this.listPattern[i]);
                        }

                        //从集合中移除
                        if (this.listPattern.Contains(this.listPattern[i]))
                        {
                            this.listPattern.Remove(this.listPattern[i]);
                        }
                    }
                }
            }
            ////此时需要添加Pattern
            else
            {
                UserPattern usserPattern = null;

                int index = patternNumber - this.listPattern.Count;

                for (int i = 0; i < index; i++)
                {
                    usserPattern = new UserPattern();
                    usserPattern.SetGbText("Pattern" + (this.listPattern.Count + 1));
                    this.listPattern.Add(usserPattern);
                    this.flpPattern.Controls.Add(usserPattern);
                }
            }
        }