Пример #1
0
        public unsafe void PushFrame(IntPtr currentFrame)
        {
            ///////////////
            // Choose the best bitmap to do a background render to
            BitmapBunch      currentBitmapBunch = this.bitmapBunch;
            BitmapDefinition bitmapToPrepare    = currentBitmapBunch.GetNextPrepareBitmap();
            bool             highResolution     = currentBitmapBunch.HighResolution;

            // Determine how much of the image to copy.
            int copyHeight = highResolution ? LOW_RES_HEIGHT * 2 : LOW_RES_HEIGHT;
            int copyWidth  = highResolution ? LOW_RES_WIDTH * 2 : LOW_RES_WIDTH;

            // Copy!
            CanvasHelper.CopyBitmap(currentFrame, bitmapToPrepare, copyWidth, copyHeight, true, true, this.AutoCrop, currentBitmapBunch.ScalingAlgorithm);

            // Consider the newly determined crop rectangle.
            cropHelper.ConsiderAlternateCrop(bitmapToPrepare.Crop);
            bitmapToPrepare.Crop.Mimic(cropHelper.CurrentCrop);

            // And.... we're done.
            currentBitmapBunch.SetLastPreparedBitmap(bitmapToPrepare);

            // Refresh.
            this.TriggerRefresh();
        }
Пример #2
0
        private void CreateNewBitmapBunch(bool highResolution, ScalingAlgorithm algorithm)
        {
            var newBunch = CanvasHelper.CreateNewBitmapBunch(
                highResolution, algorithm, LOW_RES_WIDTH, LOW_RES_HEIGHT,
                this.bitmapBunch, PixelFormat.Format32bppRgb);

            if (newBunch != null)
            {
                this.bitmapBunch = newBunch;
            }
        }