static void Main(string[] args) { FNPlayer player1 = new FNPlayer(); FNPlayer player2 = new FNPlayer("MachineGun", 100, 100); Console.WriteLine("Shield before: " + player2.GetShield()); player1.Attack(player2); Console.WriteLine("Shield after: " + player2.GetShield()); Console.WriteLine("Shield before: " + player1.GetShield()); player1.SetShield(50); Console.WriteLine("Shield after: " + player1.GetShield()); }
public void Attack(FNPlayer enemy) { enemy.TakeDamage(10); }