Пример #1
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        public static Position ThreeByThreeCenteredAt(Hardpoint center)
        {
            var hardpoints = new List <Hardpoint>();

            for (int x = center.X - 1; x <= center.X + 1; x++)
            {
                for (int y = center.Y - 1; y <= center.Y + 1; y++)
                {
                    hardpoints.Add(new Hardpoint(x, y, center.Z));
                }
            }
            return(new Position(hardpoints));
        }
Пример #2
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 public static FoundationComponent AtCenterPoint(Hardpoint centerPoint)
 {
     return(new FoundationComponent(Position.ThreeByThreeCenteredAt(centerPoint)));
 }
Пример #3
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 public IEnumerable <IFortressComponent> ComponentsByHardpoint(Hardpoint h)
 {
     return(componentsByHardpoint.ContainsKey(h) ? componentsByHardpoint[h] : Enumerable.Empty <IFortressComponent>());
 }
Пример #4
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 public static PillarComponent AtPoint(Hardpoint point)
 {
     return(new PillarComponent(Position.OneByOneAt(point)));
 }
Пример #5
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 public static Position OneByOneAt(Hardpoint point)
 {
     return(new Position(new[] { point }));
 }