protected override void Initialize() { this.IsMouseVisible = true; KB.Old = Keyboard.GetState(); Langue.Choisie = "en"; Ressources.LoadLangue(); menu = new Menu(); menu.Initialize(-37, 0); //initialisation menu game = new Gameplay(); multigame = new MultiGameplay(); menupauseaide = new MenuPauseAide(); menuaide = new MenuAide(); menuaide.Initialize(); //initialisation menu aide menuchoose = new MenuChoose(game, Content); menuchoose.Initialize(); //initialisation menu options menuconnection = new MenuConnection(multigame); menuconnection.Initialize(); multimenuchoose = new MultiMenuChoose(multigame, Components); multimenuchoose.Initialize(); menuname = new MenuName(); menuname.Initialize(); //initialisation menu options menuoptions = new MenuOptions(menu, menuaide, menuchoose); menuoptions.Initialize(); //initialisation menu options gameover = new GameOver(); multigameover = new MultiGameOver(); multigamewin = new MultiGameWin(); pong = new Pong(); pong.Initialize(); keybonusgame = new KeyBonusGame(); keybonusgame.Initialize(); menupause = new MenuPause(pong, keybonusgame); menupause.Initialize(450, 0); //initialisation menu pause multimenupause = new MultiMenuPause(); multimenupause.Initialize(450, 0); //initialisation menu pause menumode = new MenuMode(); menumode.Initialize(); audioPlay = new AudioPlay(1f); GameState.State = "Generique"; //mise à l'état initial base.Initialize(); }
private int selection; //selection verticale #endregion Fields #region Constructors public MultiMenuChoose(MultiGameplay game, GameComponentCollection Components) { this.game = game; live = false; this.Components = Components; }
private int selection; //selection verticale #endregion Fields #region Constructors public MenuConnection(MultiGameplay game) { this.game = game; }