public Simulator(PictureBox p, Playground pg, Label f, Label s, Label sc) { this.drawer = new DrawingUnit(p, pg, f, s, sc); this.objects = new List <MovingObject>(); this.pg = pg; this.players = new Dictionary <int, Player>(); this.score = new Point(0, 0); this.activePlayers = new List <Player>(); }
public void addDrawer(DrawingUnit d) { initialize(); //d.drawPoints(defencePositions); }