/// <summary> /// 启动自动推兔 /// </summary> private async void AutoPush() { IntPtr Han = GetWebHandle(mainWeb.Handle); MiscHelper.AddLog("开始推兔!", MiscHelper.LogType.System); Nodes Node = new Nodes(); Node.ScInitialize(Han); Thread PushThread = new Thread(Node.Start); PushThread.Start(); while (PushThread.IsAlive == true) { await Task.Delay(1000); if (PushTimes.Value() == 0) { PushThread.Abort(); } if (DataUtil.Game.isOnline == false && DataUtil.Config.sysConfig.gameRestart == true) { PushThread.Abort(); Refresh(); Helpers.Color Col = Helpers.Color.Instance; Mouse Mou = Mouse.Instance; while (Col.Check(437, 177, 211, 209, 205) == false) { Mou.Click(800, 200); await Task.Delay(1000); } AutoPush(); } } }