private void connect_Click(object sender, RoutedEventArgs e)
 {
     if (!cw.IsLoaded)
     {
         cw = new ConnectWindow((Application.Current as App).flightSimulatorViewModel);
         cw.Show();
     }
 }
        private void ConnectButton_Click(object sender, RoutedEventArgs e)
        {
            // Open connection window - at first with default IP and Port, or if changed the changed values.
            ConnectWindow cW = new ConnectWindow()
            {
                DataContext = (Application.Current as App).ConnectViewModel
            };

            cW.Show();
            connectButton.IsEnabled    = false;
            disconnectButton.IsEnabled = true;
            MyControls.IsEnabled       = true;
            GameMap.IsEnabled          = true;
        }