public MainWindow(ILogger <MainWindow> logger, IConnector connector, DrawingLogic drawingLogic, ExportLogic exportLogic, VersionLogic versionLogic, Orchestrator orchestrator, WindowFactory windowFactory) : base(orchestrator.ThreadLogic, orchestrator.StateMachine, orchestrator.ViewModel, orchestrator.ReplayLogic) { InitializeComponent(); this.logger = logger; this.connector = connector; this.drawingLogic = drawingLogic; this.exportLogic = exportLogic; this.windowFactory = windowFactory; this.recorderLogic = orchestrator.RecorderLogic; stateMachine.StateChanged += StateMachine_StateChanged; connector.AircraftPositionUpdated += Connector_AircraftPositionUpdated; connector.Closed += Connector_Closed; DataContext = viewModel; currentVersion = versionLogic.GetVersion(); Title += " " + currentVersion; }
public AIWindow(Orchestrator orchestrator, IConnector connector, DrawingLogic drawingLogic) : base(orchestrator.ThreadLogic, orchestrator.StateMachine, orchestrator.ViewModel, orchestrator.ReplayLogic) { InitializeComponent(); DataContext = orchestrator.ViewModel; this.connector = connector; this.drawingLogic = drawingLogic; }