private static void CreateMainWorld() { mainWorld = World.Create(); ecs.enable_admin(mainWorld, 9090); ecs.set_threads(mainWorld, (uint)Environment.ProcessorCount); }
public TestSystem(World world) : base(world, SystemKind.OnUpdate) { SetComponent(CreateEntity <Message>(), new Message { Value = Caches.AddUnmanagedString("Hello Flecs#!") }); }