Activity() публичный Метод

Moves the animation forward by the argument time;
public Activity ( float secondDifference ) : void
secondDifference float The amount of time that has passed since last update.
Результат void
        public void Activity(LayeredTileMap layeredTileMap)
        {
            foreach (var kvp in mAnimationChainContainers)
            {
                AnimationChainContainer container = kvp.Value;


                int indexBefore = container.CurrentFrameIndex;
                container.Activity(TimeManager.SecondDifference);
                if (container.CurrentFrameIndex != indexBefore)
                {
                    ReactToChangedAnimationFrame(kvp.Key, kvp.Value, layeredTileMap);
                }
            }
        }
        public void Activity(LayeredTileMap layeredTileMap)
        {
            foreach (var kvp in mAnimationChainContainers)
            {
                AnimationChainContainer container = kvp.Value;


                int index = container.CurrentFrameIndex;
                container.Activity(TimeManager.SecondDifference);
                if (container.CurrentFrameIndex != index)
                {
                    if (container.AnimationChain.Name.StartsWith("Rain"))
                    {
                        int m = 3;
                    }
                    ReactToChangedAnimationFrame(kvp.Key, kvp.Value, layeredTileMap);
                }
            }
        }