Пример #1
0
        private void moveBox(int index, ref FEIT3DCubeBox box, Vector3D vec)
        {
            TranslateTransform3D trans = new TranslateTransform3D(vec);

            mBoxesGear.AddTransform(index, trans);

            for (int i = 0; i < 6; i++)
            {
                box.mModels[i].Transform = mBoxesGear.GetTransform(index);
            }
        }
Пример #2
0
        public void rotateBox(int index, Vector3D vec, double angle)
        {
            AxisAngleRotation3D rotation = new AxisAngleRotation3D();

            rotation.Axis  = vec;
            rotation.Angle = angle;
            RotateTransform3D trans = new RotateTransform3D();

            trans.Rotation = rotation;

            mBoxesGear.AddTransform(index, trans);


            for (int i = 0; i < 6; i++)
            {
                mBoxesGear.Boxes[index].mModels[i].Transform = mBoxesGear.GetTransform(index);
            }
        }